Interaction fail: Apple TV Netflix app

The Apple TV was designed for a minimum number of controls, such that the user can feel their way through on-screen interactions without looking at the remote.

01602272_04.jpg

For this minimal control scheme to be successful, the buttons must produce consistent, predictable results. Putting aside the mostly useless “play/pause” button, there are two spatial metaphors which provide a (usually) intuitive user experience.

  1. The directional buttons move the on-screen cursor (selection rectangle) in the same direction as pressed - a natural mapping.
  2. The unlabelled centre “Select” button moves inwards in hierarchical menus, while the Menu button moves outwards.

One would rightly expect the directional buttons to move the cursor a single step for each tap, and holding the button to repeat that move. By the same logic, the Select button should move inwards by a single step, and the Menu button outwards by a single step. And that’s just how it works, except when browsing TV shows on Netflix…

Here, the user flow goes like this, clicking “Select” each time:

TV Shows List > Season List > Episode List > Episode Details

And on the way back:

Episode Details > Episode List > TV Shows List

Bah!

 
1
Kudos
 
1
Kudos

Now read this

Active crossover in Linux with the amazing TI chip amps

You’ve probably noticed that many speakers have more than one uh, speaker. These speaker systems are called 2-way, 3-way, 4-way, and so on depending on how many individual speakers, or ‘drivers’, they have. Multi-way speaker systems... Continue →